NextLimit RealFlow is a unique fluids and body dynamics software package which allows you to simulate anything from a single drop of water to a massive tsunami crashing across a beach, sweeping debris in its wake.

Buy cheap Nextlimit RealFlow x64 $55
RealFlow 2015 x32+x64 + Connectivity plug-ins $55


RealFlow is an industry-standard, out-of-the-box fluid simulation software. Fast and easy to use, it is compatible with ALL major 3D platforms

Excellence with every simulation
Take your simulations to the next level with the astonishing quality of DYVERSO. Thanks to the powerful new DY-SPH and DY-PBD solvers and the addition of GPU acceleration, your simulations will be lightning fast. Exceed your expectations and build smooth layered meshes, making your simulations more realistic than ever.

Render your simulation in RealFlow.

Easy steps to import your scene, add the fluids and render them out from RealFlow.
Fine tune realistic materials directly in RealFlow, connect magnitudes such as speed, vorticity or age.
Valid for static frames or animation sequences.
Powered by the most advanced physically-based render engine: Maxwell Render™.

Clear and fast collisions on complex geometry and speeding objects. Hybrido also benefits from a more in-depth integration of OpenVDB algorithms in RealFlow 2015. Hybrido Flip simulations are now faster, have more accurate collisions, and better memory management, especially when dealing with complex geometry and fast moving objects.

Your design the way you want it
The RealFlow 2015 interface is packed with loads of new enhancements in this 2015 version, making it more artist-friendly.

Enhanced UI: compact relationship editor nodes.
Nodes panel: one click workflows.
Params panel: animate button, expressions, lock params, ramps & curves widgets, sliders & middle mouse button controls.

New splines nodes! Spline nodes add an extra level of controllability to RealFlow simulations.

Create splines to emit fluids from an object and control forces.
Import your own SVG files into RealFlow as spline nodes.
Spline curves can be created interactively, or imported using SVG format, and used to emit fluid or control the Spline Daemon forces.

New text tool for SPLINES and GEOMETRY.

A new tool for creating text has also been added and appears in two different locations on the shelves.
On the splines shelf, the text tool allows for creating splines emitters and forces.
On the Objects Shelf, the text tool generates text as native RealFlow primitive objects.

With the additions of Daemons Falloff controls, the users now have the power to shape, even more artistically, how the forces affect the RealFlow simulations. Thanks to the enhancements to the user interface, controls such as spline curves are now possible to drive highly detailed effects.

New Crown Daemon: Splashes everywhere!

The New crown daemon adds a very fast and easy way of creating a very in demand fluid effect.
With just a few steps, users can define the shape of the splash crown they want to create, and the fluid will follow that shape when it gets activated, and for the time the user decides the force to have an effect.

Query. Visualize. Modify.

The New Spreadsheets Panel allows for a great deal of flexibility, control and customization over pretty much any of the simulation elements.
Users can now visualize, filter, modify and delete particle and object values in a very straightforward way, speeding up workflows and turnarounds, making RealFlow artists and TDs’ lives much easier.